Also, I might not entirely or fully shift to that program, due to me being quite used to using MASH.(Yeah, you can call it laziness, but it's just fixing a thing that ain't broke for me).Konnor88 wrote: Fri Feb 20, 2026 10:16 pm No link yet, but I hope to have one at the end of this month, I haven't been able to work on it for this past week since I am still out of country but will return home within a few days.
Universal Character Scripting Helper (UCSH) [In Development]
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Re: Universal Character Scripting Helper (UCSH) [In Development]
Hey there!
I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.

I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
And if not, then it will probably be one of those days where you pretty much delay it. i have seen you delayed BlobBUDDY 2.0 before.Konnor88 wrote: Fri Feb 20, 2026 10:16 pm No link yet, but I hope to have one at the end of this month, I haven't been able to work on it for this past week since I am still out of country but will return home within a few days.
- united123
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Re: Universal Character Scripting Helper (UCSH) [In Development]
Ehh, I'd say he should delay it till Mid March tbh.Triston Klocke wrote: Sun Feb 22, 2026 12:17 amAnd if not, then it will probably be one of those days where you pretty much delay it. i have seen you delayed BlobBUDDY 2.0 before.Konnor88 wrote: Fri Feb 20, 2026 10:16 pm No link yet, but I hope to have one at the end of this month, I haven't been able to work on it for this past week since I am still out of country but will return home within a few days.
Hey there!
I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.

I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
Yep, that's the usual Konnor88 right there. always delaying his programs without telling us anything.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
TBF, BlobBUDDY is delayed while we get stories, the latest beta is basically just the RTM BlobBUDDY 2.0 but without the story reader/story feature.Triston Klocke wrote: Sun Feb 22, 2026 12:17 amAnd if not, then it will probably be one of those days where you pretty much delay it. i have seen you delayed BlobBUDDY 2.0 before.Konnor88 wrote: Fri Feb 20, 2026 10:16 pm No link yet, but I hope to have one at the end of this month, I haven't been able to work on it for this past week since I am still out of country but will return home within a few days.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
I'm excited for that, and the Circus Pals story features as well.Konnor88 wrote: Sat Feb 28, 2026 12:43 am TBF, BlobBUDDY is delayed while we get stories, the latest beta is basically just the RTM BlobBUDDY 2.0 but without the story reader/story feature.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
Interesting.Konnor88 wrote: Sat Feb 28, 2026 12:43 amTBF, BlobBUDDY is delayed while we get stories, the latest beta is basically just the RTM BlobBUDDY 2.0 but without the story reader/story feature.Triston Klocke wrote: Sun Feb 22, 2026 12:17 amAnd if not, then it will probably be one of those days where you pretty much delay it. i have seen you delayed BlobBUDDY 2.0 before.Konnor88 wrote: Fri Feb 20, 2026 10:16 pm No link yet, but I hope to have one at the end of this month, I haven't been able to work on it for this past week since I am still out of country but will return home within a few days.
Hey there!
I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.

I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
Woaaaah, this is very interesting. I wasn't aware that you would have wanted to combine MASH and your Actor Script Helper.
Though, there is one question left... will there be an Actor Character Creator, just like MACE?
Though, there is one question left... will there be an Actor Character Creator, just like MACE?
Low-Key's Stuff
Hello, I'm a semi-retired MS Agent YouTuber. I'm planning to come back this year, though I will post content less often.
Check out my YouTube channel if you so desire.
Hello, I'm a semi-retired MS Agent YouTuber. I'm planning to come back this year, though I will post content less often.
Check out my YouTube channel if you so desire.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
Oh hi, Low-Key. Long time no see.lowkey wrote: Sun Mar 15, 2026 1:22 pm Woaaaah, this is very interesting. I wasn't aware that you would have wanted to combine MASH and your Actor Script Helper.
Though, there is one question left... will there be an Actor Character Creator, just like MACE?
Hey there!
I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.

I am United World, who is a Techy, Mapper, Ident uploader and an MS Agent Tuber.
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Re: Universal Character Scripting Helper (UCSH) [In Development]
Since you came back online, how's the progress?Konnor88 wrote: Wed Feb 11, 2026 6:47 am Hi all, I figured I should post my progress on Actor Toolkit's 4.0 version, otherwise codenamed the Universal Character Scripting Helper (unless you all have suggestions for a better name!) This is probably the most ambitious project that I have worked on so far for the community in terms of software, so I cannot for certain provide a release date, but I would like to have a beta out sometime this month for people to test and find bugs.
Just like MASH, it features a multi-document interface with a listbox on the side with choices for various sub windows, and my main goal is to at improve some things over MASH, including full-Microsoft Agent Character Editor integration into the program itself (as long as you have it installed that is) for one.
Below is a video demonstration, featuring Genie.acs, Merlin.acs, AgentBlue.acs, Rover.act, Scribble.act, and KNOKNOK.ani.
This program will support the following:
- Microsoft Agent 1.5 characters (.ACS)
- Microsoft Agent 2.0 characters (.ACS/.ACG/etc)
- Microsoft Actor 1.0 characters (.ACT)
- Most Microsoft Actor 2.0 characters (.ACT, excluding those with compressed BMPs, though thankfully most of those have an agent form)
- Utopia Animation Files (.ANI) [These goes in the PROPS folder]
If you have any feedback on what you saw in the demonstration, feel free to leave it here! Additionally, I have attached a poll for where ACT files and ANI files should go when the program is out and has a proper EXE installer!
Hello, I am Jay Sillycrazy. I'm a fan of Microsoft Agent since 2019, my first exposure being BonziBUDDY back in 2016. I've made some since 2019-2020, but they were unfortunately lost.
Site: https://iam2cool4school.neocities.org/
Site: https://iam2cool4school.neocities.org/

