Re: Universal Character Scripting Helper (UCSH) [In Development]
Posted: Sat Apr 25, 2026 6:31 am
Going pretty good with the majority of original MASH features re-implemented into UCSH. Here's a feature preview of the new Speak to Wave menu, where you can now put a YouTube link instead of having to download the video manually and converting to WAV. I hope to have a testable build out soon where the majority of features are available to use.IHaveSpilledMyDrink wrote: Thu Apr 23, 2026 2:44 pmSince you came back online, how's the progress?Konnor88 wrote: Wed Feb 11, 2026 6:47 am Hi all, I figured I should post my progress on Actor Toolkit's 4.0 version, otherwise codenamed the Universal Character Scripting Helper (unless you all have suggestions for a better name!) This is probably the most ambitious project that I have worked on so far for the community in terms of software, so I cannot for certain provide a release date, but I would like to have a beta out sometime this month for people to test and find bugs.
Just like MASH, it features a multi-document interface with a listbox on the side with choices for various sub windows, and my main goal is to at improve some things over MASH, including full-Microsoft Agent Character Editor integration into the program itself (as long as you have it installed that is) for one.
Below is a video demonstration, featuring Genie.acs, Merlin.acs, AgentBlue.acs, Rover.act, Scribble.act, and KNOKNOK.ani.
This program will support the following:
- Microsoft Agent 1.5 characters (.ACS)
- Microsoft Agent 2.0 characters (.ACS/.ACG/etc)
- Microsoft Actor 1.0 characters (.ACT)
- Most Microsoft Actor 2.0 characters (.ACT, excluding those with compressed BMPs, though thankfully most of those have an agent form)
- Utopia Animation Files (.ANI) [These goes in the PROPS folder]
If you have any feedback on what you saw in the demonstration, feel free to leave it here! Additionally, I have attached a poll for where ACT files and ANI files should go when the program is out and has a proper EXE installer!